Repository navigation
Expand file tree
/
Copy pathSubtitleEditor.cpp
More file actions
596 lines (482 loc) · 15.7 KB
/
Copy pathSubtitleEditor.cpp
File metadata and controls
596 lines (482 loc) · 15.7 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
#include "SubtitleEditor.h"
#include<iostream>
#include<string>
#include"Memory.h"
using namespace std;
//konstruktori
SubtitleEditor::SubtitleEditor()
{
this->s = nullptr;
this->head=this->tail = nullptr;
this->selection = nullptr;
}
SubtitleEditor::~SubtitleEditor()
{
this->clearSubtitle();
this->clearStack();
}
//ucitavanje
int SubtitleEditor::loadSubtitles(string subtitles)
{
this->clearSubtitle();
int position = 0;
int id = 0;//ako zatreba nisam razumela koji indeks se kad vraca
while (position<(subtitles.length()-1)) {
id++;
Title* node = new Title();
if (!(node->loadTitle(subtitles, position)))return writeError("Greska unutar titla", node);
else {
if (this->head != nullptr) {
if (this->tail->titleOverlapping( node->getBegTime(),node->getEndTime())) { return writeError("Preklapanje titlova", node);}
if (this->tail->getIndex() != (node->getIndex() - 1)) {return writeError("Indeksi nisu uzastopni", node);}
this->tail->setNext(node);
this->tail = node;
}
else{
if (node->getIndex() != 1) { return writeError("Prvi indeks nije jednak jedan", node); }
this->head = this->tail = node;
}
}
}
addToStack();
return -1;
}
//cuvanje u obliku stringa
string SubtitleEditor::saveSubtitles()
{
Title* temp = this->head;
string ret = "";
while (temp != nullptr) {
ret.append(temp->saveTitle());
temp = temp->getNext();
}
return ret;
}
//dodavanje u selekciju
void SubtitleEditor::addToSelection(int start, int end)
{
Selection* node = new Selection(), * temp = this->selection, * beforeTemp = nullptr;
if (start < 1)start = 1;//ako je manji od 1 stavi na 1
if (this->tail != nullptr && end > this->tail->getIndex()) end = this->tail->getIndex();//ako je veci od max stavi na poslednji
if (this->selection == nullptr) { this->selection = node; }//ako nista nije u selekciji stavi prvi element
else {
while (temp && temp->getEndID() < start) {//idi dok ne dodjes do titla koji se ili preklapa odozdo ili je veci
beforeTemp = temp;
temp = temp->getNext();
}
Selection* firstSmaller = beforeTemp;//upamti prvi pre selekcije
if (temp && temp->getStartID() < start) {//promeni pocetak ako ima preklapanja odzdo
node->setStart(temp);
}
while (temp && temp->getEndID() < end) {//dokle god se preklapa odozdo ili iznutra obrisi ga
deleteCurrentSelection(beforeTemp, temp);
}
if (temp && temp->getStartID() < end) {//ako se poslednji preklapa odozgo postavi kraj i izbrisi ga
node->setEnd(temp);
this->deleteCurrentSelection(beforeTemp, temp);
}
//ulancaj node izmadju porvog manjeg i poslednjeg veceg
node->setNext(temp);
if (firstSmaller)firstSmaller->setNext(node);
else { this->selection = node; }
}
if ( node->getStart() == nullptr) {//nadji start ako nije vec postavljen
Title* bStart = findTitle(start - 1);
node->setBeforeStart(bStart);
node->setStart(bStart?bStart->getNext():findTitle(start));
}
//nadji kraj ako nije vec postavljen
if (node->getEnd() == nullptr) {node->setEnd(findTitle(end));}
addToStack();
}
//brisanje iz selekcije titlova koji pripadaju [start,end] i u selekciji su
bool SubtitleEditor::deleteFromSelection(int start, int end)
{
bool success = false;
Selection* temp = this->selection,*beforeTemp=nullptr;
while (temp && start > temp->getEndID()) {//idi dok ne naidjes na prvi koji se potencijalno preklapa odzdo
beforeTemp = temp;
temp = temp->getNext();
}
if (temp && (temp->getStartID() == start) && (temp->getEndID() == end)) {
deleteCurrentSelection(beforeTemp, temp);
return true;
}
if (temp && temp->getEndID() <= end && temp->getStartID()!=start) {//ako se preklapa odozdo
success = true;
temp->setEnd(findTitle(start - 1));
beforeTemp = temp;
temp = temp->getNext();
}
while (temp &&temp->getEndID() <= end)//brisi sve koji se preklapaju iznutra
{
success = true;
deleteCurrentSelection(beforeTemp, temp);
}
if (temp && temp->getStartID() <= end) {//ako se poslednji preklapa promeni mu kraj
if (!success)//ako nije do sad pomerio ili izbrisao nista onda se preklapa okolo
{
Selection* node = new Selection(temp);//napravi novi node sa istim int kao temp
temp->setEnd(findTitle(start - 1));//pomeri kraj za temp
node->setNext(temp->getNext());//ulancaj novi
temp->setNext(node);
temp = node;//pomeri temp
}
Title* bStart = findTitle(end);
temp->setBeforeStart(bStart);
temp->setStart(bStart ? bStart->getNext() : findTitle(end + 1));
}
return success;
}
void SubtitleEditor::setSelection(string s)
{
if (this->selection != nullptr) {
deselect();
deleteFromStack();
}
int i = 0,start=0,end=0;
while (i < s.length()) {
i++;//preskakanje prve zagrade
while (s[i] <= '9' && s[i] >= '0') {//ucitavanje starta
start = start * 10 + (s[i] - '0');
i++;
}
i++;//preskakanje zareza
while (s[i] <= '9' && s[i] >= '0') {//ucitavanje end-a
end = end * 10 + (s[i] - '0');
i++;
}
i++;//preskakanje druge zagrade
addToSelection(start, end);
deleteFromStack();
}
}
string SubtitleEditor::getSelection()
{
Selection* sel = this->selection;
string ret="";
while (sel) {
ret = ret+sel->saveSelection();
sel = sel->getNext();
}
return ret;
}
//stilizovanje
void SubtitleEditor::boldText(int start, int end)
{
bool success = false;
Selection* temp = selection;
while (temp) {
if(temp->styleSelection(start, end,'b')) success=true;
temp = temp->getNext();
}
if (success) addToStack();
}
void SubtitleEditor::underlineText(int start, int end)
{
bool success = false;
Selection* temp = selection;
while (temp) {
if(temp->styleSelection(start, end, 'u')) success=true;
temp = temp->getNext();
}
if (success)addToStack();
}
void SubtitleEditor::italicText(int start, int end)
{
bool success = false;
Selection* temp = selection;
while (temp) {
if(temp->styleSelection(start, end, 'i')) success=true;
temp = temp->getNext();
}
if (success) addToStack();
}
//brisanje selekcije
void SubtitleEditor::deselect()
{
if (this->selection) {
delete this->selection;
this->selection = nullptr;
addToStack();
}
}
//brisanje stila
void SubtitleEditor::removeStyle()
{
bool success = false;
Selection* temp = this->selection;
while (temp) {
if(temp->removeStyle())success=true;
temp = temp->getNext();
}
if (success)addToStack();
}
//pomeranje vremena
void SubtitleEditor::shiftForward(int ms)
{
bool success = false;
Selection* temp = this->selection;
if (temp == nullptr) {
Selection*s = new Selection(this->head, this->tail);//selektuj celu listu
if (s->shiftForward(ms))success = true;//primeni operaciju nad celom listom
delete s;//obrisi selekciju
}
while (temp != nullptr) {
if (temp->shiftForward(ms))success = true;
temp = temp->getNext();
}
if (success)addToStack();
}
void SubtitleEditor::shiftBackward(int ms)
{
bool success = false;
Selection* temp = this->selection;
if (temp == nullptr) {
Selection* s = new Selection(this->head, this->tail);//selektuj sve
if(s->shiftBackward(ms))success=true;//pomeri selektovano
delete s;//obrisi selekciju
}
while (temp != nullptr) {
if(temp->shiftBackward(ms))success=true;
temp = temp->getNext();
}
if (success)addToStack();
}
//umetanje titla
void SubtitleEditor::insertSubtitle(int start, int length, string text)
{
Title* t = new Title( start, length, text);//alociraj memoriju
bool success=insertTitle(t);//ubaci
updateIndexes();//update-uj indekse
if (success)addToStack();
}
bool SubtitleEditor::insertTitle(Title* t)
{
Title* temp = head;
if (head == nullptr) { head = tail = t; }//ako je lista prazna postavi prvi
else if (head->getBegTime() >= t->getEndTime()){ //ako je pre prvog postavi ga na prvo mesto
t->setNext(head);
head = t;
}
else {
while (temp->getNext()!=nullptr && temp->getNext()->getBegTime() < t->getBegTime()) { temp = temp->getNext(); }//dokle god je trenutni pre novog idi dalje
if (t->getBegTime() >= temp->getEndTime()) {//ako se ne preklapa sa prethodnim pokusaj dalje
if (temp->getNext() == nullptr) { //ako je poslednji postavi rep
tail->setNext(t);
tail = t;
}
else if (t->getEndTime() < temp->getNext()->getBegTime()) {//ako se ne preklapa sa sledecim postavi ga izmedju
t->setNext(temp->getNext());
temp->setNext(t);
}
else return false;
}
}
return true;
}
Title* SubtitleEditor::findTitle(int index)
{
Title* temp = this->head;
if (index < temp->getIndex())return nullptr;
while (temp && temp->getIndex()<index) {
temp=temp->getNext();
}
return temp;
}
//azuriranje indeksa
void SubtitleEditor::updateIndexes()
{
int i = 1;
Title* temp = this->head;
while (temp) {
temp->setIndex(i);
i++;
temp = temp->getNext();
}
}
//brisanje selekcije
void SubtitleEditor::deleteSubtitles()
{
bool success = (this->selection != nullptr);
Selection* temp;
while (this->selection!=nullptr) {
temp = this->selection;
this->selection = this->selection->getNext();
temp->deleteSelection(this->head);
delete temp;
}
this->selection = nullptr;
if (success) {
updateIndexes();
addToStack();
}
}
//pomocna funkcija koja brise poslednji sa steka kada je metoda pozvana unutar ove klase a ne spolja
void SubtitleEditor::deleteFromStack()
{
Memory* m = this->s;
if (m != nullptr) {
m = this->s;
this->s = this->s->getNext();
delete m;
}
}
void SubtitleEditor::outputSelection()//pomocna funkcija za debagovanje
{
Selection* temp = this->selection;
while (temp!=nullptr) {
cout << temp->getStartID()<<","<< temp->getEndID() << endl;
temp = temp->getNext();
}
cout << "END" << endl;
}
//spajanje dva subtitla sortirano
void SubtitleEditor::merge(string subtitles)
{
SubtitleEditor *editor2 = new SubtitleEditor();//this je editor1
editor2->loadSubtitles(subtitles);
deleteFromStack();
Title *temp, *title=editor2->getHead();
while (title != nullptr) {//umetanje titlova iz editora 2 u editor 1 sortirano
temp = title;
title = title->getNext();//sledeci titl iz editora2
temp->setIndex(0);//resetuj indeks za svaki slucaj
temp->setNext(nullptr);//izlancaj ga iz editora2 da bi ga ulancao u editor1
this->insertTitle(temp); //ubaci ga u editor1
}
editor2->delHead();//postavi glavu na nullptr da se ne bi dealocirali titlovi (koji su sad deo editora2)prilikom dealokacije editora
delete editor2;
updateIndexes();//azuriraj indekse
addToStack();
}
void SubtitleEditor::clearSubtitle()
{
if (head!=nullptr ){//dealokacija sekvence
Title* temp;
while (this->head) {
temp = this->head;
this->head = temp->getNext();
delete temp;
}
this->tail=this->head = nullptr;
}
if (this->selection!=nullptr) {//dealokacija selekcije
Selection* temp=nullptr;
while (this->selection) {
temp = this->selection;
this->selection = temp->getNext();
delete temp;
}
this->selection = nullptr;
}
}
//obrisi selekciju posle beforeTemp iz liste selekcija
void SubtitleEditor::deleteCurrentSelection(Selection* &beforeTemp, Selection* &temp)
{
Selection* sel = temp;
if (beforeTemp != nullptr) { beforeTemp->setNext(sel->getNext()); }
else this->selection = temp->getNext();
temp = temp->getNext();
delete sel;
}
//ispis greske
int SubtitleEditor::writeError(string message, Title* t)
{
int i = t->getIndex();
t->clearTitle();
cout << message << endl;
this->clearSubtitle();
this->clearStack();
return i;
}
//pomocna funkcija za debagovanje
void SubtitleEditor::outputSection()
{
Title* temp = head;
while (temp) {
cout<<temp->getIndex()<<endl;
temp = temp->getNext();
}
}
void SubtitleEditor::undo()
{
if (this->s != nullptr && this->s->getNext()!=nullptr)
{
//skini operaciju pre undo sa steka
deleteFromStack();
//vrati na stanje operacije pre te
this->loadSubtitles(this->s->getSubtitle());
deleteFromStack();
this->setSelection(this->s->getSel());
}
}
void SubtitleEditor::addToStack()
{
string subtitles = this->saveSubtitles();
string selection = getSelection();
Memory* m = new Memory(subtitles, selection);
m->setNext(this->s);
this->s = m;
}
void SubtitleEditor::outputStack()
{
Memory* m = this->s;
while (m) {
cout<< m->getSel()<<endl;
m = m->getNext();
}
}
void SubtitleEditor::clearStack()
{
if (s != nullptr) {
Memory* temp;
while (this->s) {
temp = this->s;
this->s = temp->getNext();
delete temp;
}
this->s = nullptr;
}
}
Title* SubtitleEditor::getHead()
{
return (this->head);
}
void SubtitleEditor::delHead()
{
this->head = nullptr;
}
void SubtitleEditor::fixLongLines(int max)
{
bool success = false;
Selection* sel=this->selection;
if (sel == nullptr) {
Selection* s = new Selection(this->head, this->tail);
if(s->fixLongLines(max)) success=true;
delete s;
}
while (sel) {
if(sel->fixLongLines(max))success=true;
sel = sel->getNext();
}
if (success)addToStack();
}
void SubtitleEditor::fixLongTime(int ms)
{
bool success = false;
Selection* s = this->selection;
if (s == nullptr) {
Selection* sel = new Selection(this->head, this->tail);
if(sel->fixLongTime(ms)) success=true;
delete sel;
}
while (s != nullptr) {
if(s->fixLongTime(ms)) success=true;
s = s->getNext();
}
if (success) {
updateIndexes();
addToStack();
}
}