From 24ebd0f221cc0eb0297adb64327550d710f89571 Mon Sep 17 00:00:00 2001 From: Jan Vos Date: Wed, 7 Oct 2026 14:49:46 +0200 Subject: [PATCH] Add romstar as Capcom type for loopback rendering; correct shade intensity level now. --- src/loopback_renderer.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/loopback_renderer.h b/src/loopback_renderer.h index 265e5274..0c230894 100644 --- a/src/loopback_renderer.h +++ b/src/loopback_renderer.h @@ -545,7 +545,8 @@ constexpr Resolution get_resolution_from_dimensions(uint16_t width, using ConvertFunction = void (*)(const uint32_t*, uint8_t*); constexpr bool is_capcom_type(DmdType dmd_type) { - return dmd_type == DMD_CAPCOM || dmd_type == DMD_CAPCOM_HD; + return dmd_type == DMD_CAPCOM || dmd_type == DMD_CAPCOM_HD || + dmd_type == DMD_ROMSTAR; } inline ConvertFunction select_converter(ConvertFunction normal,