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261 lines (241 loc) · 4.76 KB
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Copy pathArrayADT
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261 lines (241 loc) · 4.76 KB
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#include <stdio.h>
#include <stdlib.h>
#define N 100
struct Array
{
int A[N];
int size = N;
int length = 0;
};
void Display(struct Array arr)
{
int i;
for ( i =0; i < arr.length; ++i) {
printf("%d ", arr.A[i]);
}
printf("\n");
}
void Insert(struct Array *arr, int index, index x)
{
if ( index >= 0 && index < arr->length ) {
int j = arr->length;
while ( j > index ) {
arr->A[j] = arr->A[j-1];
}
arr->A[index] = x;
arr->length++;
}
}
void Append(struct Array *arr, int x)
{
if ( arr->length < arr->size ) {
arr->A[length++] = x;
}
}
int BinarySearch(struct Array arr, int key)
{
int low = 0;
int high = arr.length-1;
int mid = 0;
while (low <= high) {
mid = (int) ((low+ high)/2);
if ( arr.A[mid] == key) return mid;
else if ( arr.A[mid] < key) {
low = mid+1;
} else {
high = mid-1;
}
}
return -1;
}
int BS(struc Array arr, int lo, int hi, int key)
{
if ( lo > high) return -1;
int mid = (int) ((lo+hi)/2);
if ( key == arr.A[mid]) return mid;
if ( key < arr.A[mid]) {
return BS(arr, lo, mid-1, key);
} else {
return BS(arr, mid+1, high, key);
}
}
int Get(struct Array arr, int index)
{
if ( index >= 0 && index < arr.length) {
return arr.A[index];
} else {
//error message
}
}
void Set(struct Array arr, int index, int key)
{
if ( index >= 0 && index < arr.length) {
arr.A[index] = key;
}
}
int Max(struct Array arr)
{
if (arr.length == 0 ) return 0;
int max = arr.A[0];
for ( int i = 1; i < arr.length, ++i) {
if ( arr.A[i] > max ) {
max = arr.A[i];
}
}
return max;
}
void InsertSort(struct Array *arr, int x)
{
// try to find the location of the x in the sorted list
// started from the last element
int i = arr->length-1;
if ( arr->length == arr->size) return;
while ( i >= 0 && arr->A[i] > x ) {
arr->A[i+1] = arr->A[i];
i--;
}
A[i+1] = x;
arr->length++;
return;
}
bool isSorted(struct Array arr)
{
int i;
for ( i = 0; i < arr.length-1; i++) {
if ( arr.A[i] > arr.A[i+1]) return false;
}
return true;
}
int Min(struct Array arr)
{
if ( arr.length == 0 ) return 0;
int min = arr.A[0];
for ( int i = 1; i < arr.length; ++i) {
if ( arr.A[i] < min ) {
min = arr.A[i];
}
}
return min;
}
void ReArrange(struct Array *arr) {
int i = 0;
int j = arr->length-1;
while (i < j ) {
while ( arr->A[i] < 0 ) i++;
while ( arr->A[j] >= 0 ) j--;
if ( i < j ) {
swap(&arr->A[i], &arr->A[j]);
}
}
}
struct Array * Merge(struct Array A, struct Array B)
{
struct Array *C;
C = (struct Array *) molloc(sizeof(struct Array));
C.size = A.size;
int m = A.length;
int n = B.length;
int k= 0;
int i = 0;
int j= 0;
while ( i < m && j < n )
{
if(A.A[i] < B.A[j]) {
C.A[k++] = A.A[i++];
} else {
C.A[k++] = B.A[j++];
}
}
for ( ; i < m; i++) {
C.A[k++] = A.A[i];
}
for ( ; j < n; j++) {
C.A[k++] = B.A[j];
}
C.length = A.length + B.length;
}
int Sum(struct Array arr)
{
int sum = 0;
for ( int i = 0; i < arr.length; ++i) {
sum += arr.A[i];
}
return sum;
}
double Average(struct Array arr)
{
if ( arr.length == 0 ) return 0;
double av = 0
for ( int i = 0; i < arr.length; ++i) {
av += arr.A[i];
}
av /= arr.length;
return av;
}
// assume the arrays are sorted
struct Array * Union(struct Array *arr1, struct Array *arr2)
{
int i = 0;
int j = 0;
int k = 0;
struct Array *arr3;
arr3 = (struct Array *)molloc(sizeof(struct Array));
arr3->size = arr1->size;
while ( i < arr1->length && j < arr2->length )
{
if ( arr1->A[i] < arr2->A[j] ) {
arr3->A[k++] = arr1->A[i++];
} else if (arr1->A[i] > arr2->A[j]) {
arr3->A[k++] = arr2->A[j++];
} else {
arr3->A[k++] = arr1->A[i];
i++;
j++;
}
}
for ( ; i < arr1->length; i++){
arr3->A[k++] = arr1->A[i++];
}
for ( ; j < arr1->length; j++) {
arr3->A[k++] = arr2->A[j++];
}
arr3->length = k;
return arr3;
}
struct Array * Intersection(struct Array *arr1, struct Array *arr2)
{
int i = 0;
int j = 0;
int k = 0;
struct Array *arr3;
arr3 = (struct Array *)molloc(sizeof(struct Array));
arr3->size = arr1->size;
while ( i < arr1->length && j < arr2->length )
{
if ( arr1->A[i] < arr2->A[j] ) {
i++
} else if (arr1->A[i] > arr2->A[j]) {
j++
} else {
arr3->A[k++] = arr1->A[i];
i++;
j++;
}
}
arr3->length = k;
return arr3;
}
struct Array *
int main()
{
struct Array arr = { {1, 2, 3, 4, 5}, 10, 5};
Display(arr);
Insert(&arr, 3, 2);
Display(arr);
Append(&arr, 10);
Display(arr);
struct Array arr1 = { {1, 2, 3, 4, 5}, 10, 5};
struct Array arr2 = { {6, 7, 8, 9, 10}, 10, 5};
struct Array *arr3;
return 0;
}