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Cylinder Collider #6

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@ysinotelodigo

I think that it will be better to change the last funtion:

private float CalculateRotationStep()
{
return 360.0f / boxCount;
}

For this one:

private float CalculateRotationStep()
{
return 180.0f / boxCount;
}

Also, amplify the box Cont range [1 to 64]

Cheers,

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