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Step drawing area #36
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EnhancementNew feature or requestNew feature or requestGEGraphics debugging relatedGraphics debugging related
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EnhancementNew feature or requestNew feature or requestGEGraphics debugging relatedGraphics debugging related
Would be very nice to highlight an area of the render target and run until a prim targets that region. Even better, a prim targets ONLY in that region.
This would allow skipping past swaths of off screen rendering, for example.
-[Unknown]