Game Dev Challenges and Programming is a free, evolving programming book by ADSkeptiK.
It is designed as a reference and learning resource for anyone interested in programming concepts, written in my own words, inspired by various sources which are cited throughout the book.
This book is currently in a pre-alpha stage. It is publicly available so that anyone can access it, learn from it, and provide feedback. The content may change frequently as it grows and develops.
While the content is my own writing, many concepts were learned from these sources:
- Game Engine Architecture by Jason Gregory
Please see the inline citations and references section in the book for proper credit.
This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License (CC BY-NC-SA 4.0).
See the LICENSE file for details: LICENSE
- You may read, share, and adapt the content non-commercially.
- Always give credit to the author (ADSkeptiK).
- If you adapt the work, you must release your derivative under the same license.
Enjoy and happy learning! 🚀