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IdleGame CirclesVsBlock

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Welcome to the IdleGame CirclesVsBlock prototype, a mobile game where players interact with dynamically generated circles and blocks in a continuously engaging idle gameplay environment.

Screenshots

Explore the visual style and UI of the game through these screenshots:

Game Screenshot 1 Game Screenshot 2

How It Works

Loading Script

The game begins with the Loading script, which is responsible for loading remote configuration settings to dynamically scale game formulas based on player progress.

Loading Config

GameController

The GameController script serves as the central hub of the game, initiating the core gameplay loop. It contains a variety of settings that allow for customization of game elements, from visual effects handled by the shader controller to game mechanics.

GameController Initial Setup GameController Adjustments

Shader Graph Examples

The game features custom shaders designed to enhance visual appeal and feedback. Below are examples of how Shader Graph is utilized to create dynamic visuals within the game:

Shader Example 1 Shader Example 2

Conclusion

IdleGame CirclesVsBlock is a prototype that combines engaging idle gameplay with intricate graphical programming to create a continuously interesting player experience. Whether you're interested in the technical side of game development or just looking for a fun game to play, this prototype offers insights and entertainment. Dive in, explore the code, and enjoy the interaction of circles and blocks!


InspectMe Logo 🛠️ Boost your Unity workflows with InspectMe! Our tool simplifies debugging with an intuitive tree view. Check it out! 👉 InspectMe Lite - InspectMe Pro

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