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Tutorial code to use a 3D Skin Mesh character with up to 180 bones (modify for more) using Monogame framework. This also has an example of custom skin fx, animation blending and a good 3rd person perspective camera.

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SkinMesh180Bones

Tutorial code to use a 3D Skin Mesh character with up to 180 bones (modify for more) using Monogame framework. This also has an example of custom skin fx, animation blending and a good 3rd person perspective camera.

About

Tutorial code to use a 3D Skin Mesh character with up to 180 bones (modify for more) using Monogame framework. This also has an example of custom skin fx, animation blending and a good 3rd person perspective camera.

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