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This repository was archived by the owner on Jan 27, 2026. It is now read-only.
Drew-S edited this page Jun 24, 2020
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Editor Panel
The nodeeditor is made up of two panels, the properties panel and the dataflow panel. This panel is used to design the system that generates the terrain. Adding, attaching, and running nodes to generate the terrain. The connection between nodes is done through one of two types of data mono or rgba.
Properties panel. For editing a selected nodes properties.
Dataflow panel. For creating and attaching nodes for the entire generation.
A specific node simplex noise (in this case) that is in the dataflow diagram.