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A translation layer over the Wii U's GX2 API to support desktop OpenGL

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gx2gl

OpenGL 3.3 Core for Wii U using GX2.

Building

Requires the devkitPro Wii U toolchain, CMake, and Ninja to function

cmake -S . -B build -G Ninja -DCMAKE_TOOLCHAIN_FILE="$DEVKITPRO/cmake/WiiU.cmake"
cmake --build build -j2

Output: build/libgl33_gx2_core.a.

note: Repo is undergoing a huge rewrite, bare with me if your game doesn't work! Submit detailed issues if possible

About

A translation layer over the Wii U's GX2 API to support desktop OpenGL

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3 stars

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1 watching

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