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CHESS IS MY FAVOURITE!!!!
β™ŸοΈ
CHESS IS MY FAVOURITE!!!!

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GoogleHub67/README.md

Hi there πŸ‘‹

Chess.com Stats

===========================================================================
[SYSTEM STATE] ACTIVE | HOST: GOOGLEHUB67 | LOC: INDIA
===========================================================================
* FIDE Rating: 1500 detected β™ŸοΈ
* Math Olympiad: Level 2 cleared πŸ†
* Target Trajectory: Software Engineering / Quantum Computing βš›οΈ
* Current Process: Just a regular guy debugging code & touching grass...
===========================================================================

🎯 About Me

I'm Aarav, a student, competitive chess player, and self-taught programmer. I get genuinely excited about advanced Math, Physics, Chemistry, and Geography. In the future I want to work as a Software Engineer or a Quantum Scientistβ€”mostly because messing around with qubits and quantum superposition sounds incredibly fun.

Most of my code is just the result of raw vibe-coding, troubleshooting on the fly, and getting lost in late-night YouTube rabbit holes. (Like when I copied a Brainfk Hello World routine into PowerShell to see what would happen). I regularly watch WittyAlien and GothamChess, and I even talked with Thibault Duplessis's team online about Lichess's open-source lila framework!


β™ŸοΈ Chess Database: My Gambit Win-Rates

Positional chess is boring. I can't stand dry, slow games, where I will get rot 40 moves later, so my opening repertoire focuses on creating pure chaos and sharp, double-edged lines on the board. Here is how my top 30 favorite openings actually perform based on my game data:

Rank Opening Name Win Rate Games Rank Opening Name Win Rate Games
1 Sturm Gambit βš”οΈ 67% 965 16 Nakhmonson Gambit 53% 182
2 Halasz Gambit πŸš€ 65% 1,082 17 Urusov Gambit 53% 101
3 Von Der Lasa Gambit 64% 167 18 Latvian Gambit 53% 888
4 Scotch Gambit 61% 420 19 Goring Gambit 53% 109
5 King’s Gambit 59% 100 20 Halloween Gambit πŸŽƒ 53% 99
6 Vienna Gambit 57% 121 21 Colorado Gambit 52% 654
7 Bishop’s Opening 56% 95 22 Stafford Gambit 52% 122
8 Danish Gambit 56% 234 23 Schara-Henning Gambit 52% 76
9 Ponziani Opening 56% 165 24 Wagner-Zucker Gambit 52% 97
10 Smith-Morra Gambit 55% 196 25 Omega Gambit 52% 116
11 Alapin Opening 55% 101 26 Elephant Gambit 52% 109
12 Falkbeer Countergambit 55% 132 27 Muzio Gambit 52% 96
13 Alien Gambit πŸ›Έ 54% 164 28 Max Lange Attack 52% 444
14 Benko Gambit 53% 139 29 Staunton Gambit 52% 65
15 Evans Gambit 53% 96 30 Traxler Counterattack πŸ’₯ 51% 112

Quick takeaway: Going for aggressive g4 thrusts gets me a way better win percentage than settling into slow, standard setups like d4 or d4-d5 layouts!


πŸ› οΈ Languages & Tools

Python Scala TypeScript SQL Arduino PowerShell


πŸ› οΈ Tech Projects & Future Plans

  • What I use: Python for most things, Scala when I'm experimenting, SQL via DBeaver for database schemas, JSON/YAML for configurations, and PowerShell for package management (pip / iex-irm / uv).
  • The Hardware Board: I'm planning an automated, physical chessboard driven by a Raspberry Pi (Zero W or 4). It will pull live server data over APIs, use small hidden motors to move the pieces underneath, and have built-in rules to stop illegal physical moves.
  • Infinite Boards: I want to take the grid patterns I learned in Math Olympiad and use them to write chess engines that ignore standard boundaries, creating infinite matrix chess rule sets.

πŸ“Š GitHub Stats

πŸ“Š Core Overview

GoogleHub67's Stats GoogleHub67's Top Languages

πŸ”₯ Momentum & Edge Metrics

GoogleHub67's Streak Stats GoogleHub67's Worker Stats

πŸ—‚ Profile Summary Cards

GoogleHub67's Summary Card

πŸ“ˆ Contribution Activity Graph

GoogleHub67's Activity Graph

πŸ† Achievements & Trophies

GoogleHub67's Trophies

πŸ“œ Other Stats

Code Time

Profile Views

🐱 My GitHub Data

πŸ“¦ 14.2 kB Used in GitHub's Storage

πŸ† 678 Contributions in the Year 2026

🚫 Not Opted to Hire

πŸ“œ 24 Public Repositories

πŸ”‘ 0 Private Repositories

I'm a Night πŸ¦‰

🌞 Morning                94 commits          β–ˆβ–ˆβ–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘   13.74 % 
πŸŒ† Daytime                241 commits         β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘   35.23 % 
πŸŒƒ Evening                334 commits         β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘   48.83 % 
πŸŒ™ Night                  15 commits          β–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘   02.19 % 

πŸ“… I'm Most Productive on Sunday

Monday                   33 commits          β–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘   04.82 % 
Tuesday                  115 commits         β–ˆβ–ˆβ–ˆβ–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘   16.81 % 
Wednesday                100 commits         β–ˆβ–ˆβ–ˆβ–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘   14.62 % 
Thursday                 39 commits          β–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘   05.70 % 
Friday                   125 commits         β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘   18.27 % 
Saturday                 87 commits          β–ˆβ–ˆβ–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘   12.72 % 
Sunday                   185 commits         β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘   27.05 % 

πŸ“Š This Week I Spent My Time On

πŸ’¬ Programming Languages: 
No Activity Tracked This Week

πŸ”₯ Editors: 
No Activity Tracked This Week

πŸ€– AI Coding This Week

No AI Coding Activity Tracked This Week

I Mostly Code in Python

Python                   7 repos             β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘   33.33 % 
Ruby                     2 repos             β–ˆβ–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘   09.52 % 
Batchfile                2 repos             β–ˆβ–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘   09.52 % 
C++                      1 repo              β–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘   04.76 % 
R                        1 repo              β–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘   04.76 % 

Timeline

Lines of Code chart

Last Updated on 24/09/2026 01:57:07 UTC

πŸ•ŠοΈ In Loving Memory of GM Daniel Naroditsky (1995–2025)

"An elite mind on the board, a master instructor on screen, and an exceptional friend to the community."

Like millions of players around the world, I was deeply moved by the unexpected loss of Daniel "Danya" Naroditsky. His brilliant endgame lectures, lightning-fast speed chess, and genuine kindness to everyday players completely redefined what it meant to share the game online and inspired millions before his passing on October 19, 2025, including me.

May his soul rest in eternal peace. The chess community will forever remember his humor, his unparalleled passion, and the endless inspiration he brought to the board every single day.

Rest in Peace, Danya. The games continue in your honor. β™ŸοΈβ€οΈ

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