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Added CustomCoinBase - #4
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SlejmUr
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Jan 14, 2026
SlejmUr
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Good, check request change othewise great!
| /// <param name="isTails">Resulted in tails.</param> | ||
| public virtual void OnFlipped(Player player, CoinItem coinItem, bool isTails) | ||
| { | ||
| CL.Debug($"OnFlipping {player.PlayerId} {coinItem.Serial} {isTails}", Main.Instance.Config.Debug); |
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Please edit debug to be OnFlipped instead of OnFlipping
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Also sorry about slopilot, didnt know why TF automaticly thinks he can do such a thing despite I never actually set it up |
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no worries |
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looks cool |
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