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KillerPixelCrew
ReScaleFrame
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Add guarded Project Wingman carrier and native temporal observation
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#73:
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Allow 30-minute REA and IDA analysis requests
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#72:
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Configure repo-local IDA Pro MCP and update REA to 6.4.0
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#71:
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Package current AC7 carrier and frame-generation dependencies
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#70:
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Disable unsupported FSR4 frame-generation selection
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#69:
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Fix Unity GPU crash with native pre-UI recording
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#68:
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Fix imported backbuffer startup and resolved Auto FG creation
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#67:
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Fix Unity pre-UI capture, overlay drawing and touch input
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#66:
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Apply codebase review: shared FG retirement, correctness fixes and cl…
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#65:
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Install repo-scoped REA tooling for Codex and Claude Code
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#64:
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Merge pull request #1 from KillerPixelCrew/docs/reconcile-plugin-docu…
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#63:
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Reconcile ReScaleFrame and plugin documentation with current implementation
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#62:
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docs/reconcile-plugin-documentation-20261007
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Integrate runtime frame generation and renderer fixes
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#61:
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Implement Unity Mono DX12 SR, shared shim and automatic GPU selection
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#60:
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Document native Unreal and TrueSky integration as repository skills
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#59:
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Fix AC7 native reconstruction and refresh complete SR release
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#58:
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Record the published AC7 0.1.0 release and asset checks
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#57:
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Separate the framework overview from the AC7 release guide
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#56:
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docs(agent-skill): make root-first tap selection part of reverse engi…
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docs: add root-cause agentic debugging methodology
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#54:
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Bring the documentation up to what today measured
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#53:
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M2: the quads are not overlays, and the shared handle question is ans…
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#52:
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M5: negotiate between three vendors, and M2's glow question
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#51:
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M2: the layer, and the alpha measurement the divert rests on
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#50:
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M1: report the draws worth describing, out of the whole frame
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#49:
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