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Add French translation - #1

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MattrimCotton:add-french-translation
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Add French translation#1
MattrimCotton wants to merge 1 commit into
ObjectInSpace:masterfrom
MattrimCotton:add-french-translation

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Adds Translations/BeforeTheStormAccess.strings.fr.txt, covering all 69 speech keys from Loc.cs. Generated from the runtime translation template and verified in-game (LogOutput.log: "Loc: loaded 69 strings for 'fr'.").

Also updates scripts/Package-Mod.ps1 to copy Translations/*.txt into BepInEx/plugins when building a release zip, so translations ship automatically going forward.

Notes:

  • The French translation was produced with Claude (Anthropic), then verified in-game by loading it with the mod and confirming the log line above.
  • "Backtalk" is translated as "Joute verbale" — a reasonable fan-translation choice, not verified against any official French localization.
  • The W/D/S/A key names in help_text are left untranslated on purpose since NavigationHandler/HotspotHandler check literal KeyCode.W/A/S/D regardless of the game's text language.

Adds Translations/BeforeTheStormAccess.strings.fr.txt, covering all 69
speech keys from Loc.cs. Generated from the runtime translation template
and verified in-game (LogOutput.log: "Loc: loaded 69 strings for 'fr'.").

Also updates scripts/Package-Mod.ps1 to copy Translations/*.txt into
BepInEx/plugins when building a release zip, so translations ship
automatically going forward.

"Backtalk" is translated as "Joute verbale" as a reasonable fan-translation
choice; not verified against any official French localization terminology.
The W/D/S/A key names in help_text are left untranslated on purpose since
NavigationHandler/HotspotHandler check literal KeyCode.W/A/S/D regardless
of the game's text language.
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