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7 changes: 4 additions & 3 deletions Plugins/Bugfixes.xml
Original file line number Diff line number Diff line change
Expand Up @@ -12,15 +12,16 @@
Fixes long standing bugs may never be fixed in the vanilla game.

Bugs fixed:
- #1: Server-absolute mod model paths in the vicinity asset preload
- #3: The HUD energy-time stat dereferencing a resource distributor the controlled grid does not have
- Server-absolute mod model paths in the vicinity asset preload
- The HUD energy-time stat dereferencing a resource distributor the controlled grid does not have
- Crash in Havok's end-of-step contact callbacks after a contact listener is detached (doors vs missiles)
</Description>

<SourceDirectories>
<Directory>ClientPlugin</Directory>
<Directory>Shared</Directory>
</SourceDirectories>

<Commit>50583e714e3346c46eae2fd301293e22b1a6842a</Commit>
<Commit>bb88d639f17a4266fee76f85a91d7ab5024e3992</Commit>

</PluginData>
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