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A modern game framework for building cross-platform games.

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IronHull Engine

Retro-styled 3D engine. Built in C++. Forged with raylib.
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About The Project

This isn't an engine in the traditional sense. There is no entity component system or scene graph.

Platform Compatability

IronHull currently supports the following platforms:

  • Windows
  • macOS
  • Linux

In the future IronHull plans to support:

  • Android
  • iOS
  • WASM (Web Assembly)

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Built With

This section lists all languages, vendors and tools IronHull was built using.

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Contributing

Contributions are what make the open source community such an amazing place to learn, inspire, and create. Any contributions you make are greatly appreciated.

If you have a suggestion that would make this better, please fork the repo and create a pull request. You can also simply open an issue with the tag "enhancement". Don't forget to give the project a star! Thanks again!

  1. Fork the Project
  2. Create your Feature Branch (git checkout -b feature/AmazingFeature)
  3. Commit your Changes (git commit -m 'Add some AmazingFeature')
  4. Push to the Branch (git push origin feature/AmazingFeature)
  5. Open a Pull Request

Top contributors:

contrib.rocks image

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License

Distributed under the MIT License. See LICENSE for more information.

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Contact

Project Link: https://github.com/TankTekSoftware/ironhull-engine

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About

A modern game framework for building cross-platform games.

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3 stars

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