Tiny 2D graphics engine in C-language using SDL2+
Usage: make clean && make all && python example.py
- Basic Vec2:
typedef struct { float x, y; } Vec2; - Basic Rect:
typedef struct { float x, y, w, h; } Rect; - Basic Color:
typedef struct { uint8_t r, g, b, a; } Color; - Texture Objects
- Font Objects (comes with font helper tools)
- Mouse & Keyboard input scancodes handling
- FFI module for Python coupling
- Utilities toolkit (math, geometric, raycast and hitbox logic)
- Plugin manager