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Ensure setChanged is called on slots when changes to its item stacks are made #63
NeoForge's StackCopySlot will not commit changes made to the ItemStack back to the ResourceHandler unless setChanged is called. This will lead to dupe bugs with any mods that use ResourceHandlerSlot.
Not sure if Inventory Essentials is affected, but gotta check it out.
Activity
Ryvu1 commentedon Jan 14, 2026
Issue already fixed:
https://github.com/TwelveIterations/InventoryEssentials/blob/8eee5ffb84a0f24bc6fde53b92e610a1fbc329f1/common/src/main/java/net/blay09/mods/inventoryessentials/ServerInventoryTransfers.java#L21C1-L22C35