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Move the server and client code maps into folder CLAUDE.md files (0.22.3) - #5

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Oct 30, 2026
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brainit-consulting merged 1 commit into
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The root CLAUDE.md is read at the start of every session in this folder, including sessions that never touch dungeon code. Its server and client file maps were about 5.9k of its 12.6k characters.

What changed:

  • The "Server" map moved word for word into server/CLAUDE.md, and the "Client" map into client/CLAUDE.md. Claude Code reads a folder's CLAUDE.md only when work reaches files in that folder.
  • The root file keeps the launcher, the cubefarm command and shared/, plus one line pointing to the two new files. It is now 7.2k characters.
  • Version bumped to 0.22.3.

No issue: this came from a Claude Code setup check, not from the board.

How I checked it:

  • git diff shows only the moved lines, the pointer line and the version.
  • No code reads CLAUDE.md: the one mention is a comment in server/config.ts.
  • The npm package only ships bin, dist and dist-server, so the new files aren't packed.
  • I didn't run typecheck, tests or build locally (docs and version only). CI runs them.
  • The launcher's watcher only restarts on .ts/.tsx/.js/.mjs/.json changes, so pulling this doesn't restart a running dungeon.

Assumption: a dungeon agent working in server/ or client/ gets the same map as before, because it reads files there. A session that only reads the root file no longer sees it.

🤖 Generated with Claude Code

…2.3)

The root CLAUDE.md loads in every session in this folder, including ones that never
touch dungeon code. The server and client file maps (about 5.9k characters) now sit in
server/CLAUDE.md and client/CLAUDE.md, which load only when work reaches those folders.
The text is moved word for word; the root file points to them and keeps the launcher,
the cubefarm command and shared/.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
@brainit-consulting
brainit-consulting merged commit 33b56b9 into main Oct 30, 2026
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