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- Fixed issue where pack file compression wasn't working with files not yet a PackedFileSource, sped up file saving, and improved compression format determination. - Made broken files show as a warning regardless of whether the debugger is attached as before it would show the message either way, but as an error in the release build, and warning in the debug build.
- Made the Content folder be included in the publish directory.
- Removed unused game settings stuff and implemented for Ole's convert to dictionary comment. - Fixed an issue where finding pack file paths was failing to find paths when given a different instance with the same name. - Fixed an issue where the pack file browser window wasn't getting the folder correctly. - Fixed ImportDirectoryCommand to import from the selected folder with full subdirectory structure. - Added some compresion comments.
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Bugs detailed in commits. Tidied up game info as it was getting unwieldy with the added audio info so make it into a dictionary like Ole's comment suggested to do.