I build graphics, geometry, game-system experiments, and personal workflow tools from problems I keep thinking about.
Main thread: graphics / geometry / engine architecture
Product thread: turn everyday friction into small usable software
| Project | Signal |
|---|---|
| DragonRenderer | Software rasterizer, rendering pipeline, C++ architecture. |
| NurbsSurfaceDisplay | Browser-based NURBS surface visualizer. |
| FireCAD | CAD-style experiments with OCCT, VTK, and Qt. |
| XiaoCharFood | Food-card and menu-planning mini app from daily eating decisions. |
| FinanceAssistant | Household finance assistant for tracking assets, cashflow, accounts, and yearly summaries. |
DragonRenderer / NurbsSurfaceDisplay / FireCAD / FireOpenGL / brep_semantic_explorer
GAS_Dura / UEEditorExtend / Hazel
XiaoCharFood / FinanceAssistant / SlimmingAssistant / MazeGenerator / PuzzleGamePractice
cpp_server / Lua_Cpp / SortAlgorhythmTest / opencascade_study
- Make
DragonRenderera modular, measurable software-rendering framework. - Keep graphics and geometry projects as the strongest technical signal.
- Turn useful personal observations into small products: food, finance, health, planning, and workflow tools.
- Email: 824362330@qq.com
- Zhihu: Zhihang Zhang
