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NVIDIA/TransformerEngine
NVIDIA/TransformerEngine PublicA library for accelerating Transformer models on NVIDIA GPUs, including using 8-bit and 4-bit floating point (FP8 and FP4) precision on Hopper, Ada and Blackwell GPUs, to provide better performance…
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job_system
job_system PublicA lock-free multithreaded job system made using C++20 coroutines and atomic operations.
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UnityIslandsTerrain
UnityIslandsTerrain PublicInfinite, procedurally generated island archipelago with LODs, frustum culling and erosion using compute shaders.
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