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fix(experiments): rerun with corrected EEINSU die - #12
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- Apply EEINSV→EEINSU die correction on experiments branch - Fix bug in cmd/sameness where evaluate() always used ClassicDice regardless of the dice parameter passed in - Improve cmd/playable_words output to print all key metrics - Add data/RESULTS.md with updated experiment results Key changes in results: - New Boggle playable words: 257,822 → 261,803 (+3,981) - New-exclusive words: 134 → 127 - Classic-exclusive words: 18,517 → 14,663 - Sameness comparison now actually compares both dice sets The blog post's core conclusion (similar diversity of play) holds. Co-authored-by: Shelley <shelley@exe.dev>
- Check error return from dictionary.Load (errcheck) - Remove unnecessary blank identifier assignments in range (gosimple S1005) - Remove unnecessary guard around map access (gosimple S1036) Co-authored-by: Shelley <shelley@exe.dev>
Co-authored-by: Shelley <shelley@exe.dev>
Experiment results are available for download separately. Co-authored-by: Shelley <shelley@exe.dev>
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Applies the EEINSU die correction (from #10 / #11) to the
experimentsbranch and reruns all experiments.Changes
cmd/sameness/sameness.go—evaluate()always usedClassicDiceinside the loop regardless of thediceparameter. The original blog post's sameness chart was comparing Classic vs. Classic!cmd/playable_wordsnow prints all key metricsUpdated Results
Sameness (unique words in 10-game sessions, 1000 trials):
The blog post's core conclusion — similar diversity of play between Classic and New Boggle — still holds, though New Boggle now shows ~10% more unique words per session (with the sameness bug fixed).
Ref: #10