Spawns a meteor if one of the evil bosses has been defeated
Starts Martian Madness if Golem has been defeated
Starts a Slime Rain
Starts Rain
Starts a Sandstorm
- Gelatin Crystal
- Lihzahrd Power Cell
- Truffle Worm
- Prismatic Lacewing
- Guide Voodoo Doll
- Clothier Voodoo Doll
| Item | Related Boss/Event/Weather | Ingredients | Crafting Station |
|---|---|---|---|
| Mock Meteor | Spawns a meteor |
|
Workbench |
| Orphaned Alien | Martian Madness | Autohammer | |
| Orphaned Alien | Martian Madness | Autohammer | |
| Slime Bucket | Slime Rain | Workbench | |
| Gelatin Crystal | Queen Slime | Mythril Anvil | |
| Lihzahrd Power Cell | Golem | Autohammer | |
| Truffle Worm | Duke Fishron | Mythril Anvil | |
| Prismatic Lacewing | Empress of Light |
|
Autohammer |
| Guide Voodoo Doll | Wall of Flesh | Workbench | |
| Clothier Voodoo Doll | Skeletron | Workbench | |
| Rain Stick | Rain | Workbench | |
| Sandy Rain Stick | Sandstorm |
|
By Hand |
The existing boss summon items like the ones listed under Items With New Recipes work as normal.
The items added by this mod should work by using them normally with only the server actually summoning the boss/starting the event. It's a bit of a makeshift system with the packet message being as follows <byte denoting packet type><optional extra data (short)>. If you encounter any issues with triggering events/bosses in multiplayer, please either open an issue or make a pull request with the fix. In particular, the Rain/Sandstorm state has a tendency to be inconsistent across players.




