feat(pocket3d): add reactive playable world - #266
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Summary
pocket3d-worldcrate with deterministic fixed turns, stable entities, bodies, sphere/capsule contacts, attachments, structure damage, heat, moisture, fuel, combustion, snapshots, ordered events, and state hashingIdle,Walk, andChopclipshand.Lsocket and release from that world position, Walk arms swing fore/aft without lateral flare, and the axe blade stays on the outside of the right hand through every clipQemit a short 2.8 m ballistic water burst from the character's waist; rendering, curved collision volume, distance falloff, and a conserved per-turn water budget share one deterministic trajectoryExplorer asset contract
7948c785bb7bf5df2cab1254ac5cda35d036a2b6c9ff910ae19a88f87c95dbc1ExplorerMesh, 14 material primitives, 5,410 exported vertices, 6,752 triangles, one skin, and 19 jointsIdle/Walk/Chopclips; fresh Blender import recovered one armature, one mesh, all 19 bones, and all three actions0.7032 m, lateral drift0.0001 m, opposed-phase error0.0 m, and planted-foot error <=0.004 m0.1961 m, minimum body-center clearance0.5439 m, and forward Chop travel1.4226 m.blend, deterministic generator, and machine-readable receiptValidation
cargo test --locked --manifest-path engine/Cargo.toml -p pocket3d(21/21)cargo test --locked --manifest-path engine/Cargo.toml --workspace -- --test-threads=1cargo test --locked --manifest-path engine/Cargo.toml -p pocket3d-world -- --test-threads=1(25/25 invariant tests)cargo test --locked --manifest-path engine/Cargo.toml -p playable-world -- --test-threads=1(23/23)cargo clippy --locked --manifest-path engine/Cargo.toml -p pocket3d-world -p playable-world --all-targets -- -D warningsrustfmt --edition 2024 --checkon every changed Rust source;git diff --checkcampfire-douseemitted and delivered one conserved5.2799993water budget across the flame and two logs; all three remained extinguished for 246 turns after spraying, with no re-ignitionorchard-fireafter exactly 720 fixed turns retained stateeb36bdf69ea456a7; fracture, fruit terrain contact, reactive-state change, spatial fire propagation, and damp-fuel resistance all passed