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CS2 changelog: the parser release on demoinfocs-golang v6.0.0-rc.1 (csgo-rushb#138) - #78
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Entries for what csgo-rushb#138 changes in the published data: player_sound attribution, world_object cleanup rows, world_item_vector round-0 rows, the early delta user commands, bomb_action, a rare names fix, truncated demos and POV recordings that are published now. Dated 2026-11-02 provisionally; the date moves to the production day when the release lands. Rendered from igl-gotv-v2 scripts/csds-changelog/changes.yaml by render.py. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
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🟡 Changes recommended
The changelog documents delivery behavior that still contradicts the authoritative spec, so the corresponding canonical documentation must be updated.
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What changed in this PR
Adds generated CSDS changelog entries for the demoinfocs-golang v6.0.0-rc.1 parser release, covering data corrections, parser fixes, and improved handling of truncated or POV demos.
Changes:
- Adds the provisional 2026-11-02 release entry to both changelog views.
- Documents corrections across sound, entity, item, command, bomb, molotov, and player channels.
- Records delivery improvements for truncated demos and affected POV recordings.
- The canonical delivery specification still requires a corresponding update.
This pull request requires changes.
| File | Description |
|---|---|
docs/datascience/adx/cs2/csds/changelog.md |
Adds the dated parser release summary, channel fixes, and delivery changes. |
docs/datascience/adx/cs2/csds/changelog-by-channel.md |
Adds the corresponding release information organized by affected channel. |
Review effort: Lite
The changelog says such a demo is published as truncated from the rc.1 parser release; the spec still said it was rejected. Copilot's review point on docs#78. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
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The CSDS changelog entries for the csgo-rushb release built on demoinfocs-golang v6.0.0-rc.1 (csgo-rushb#138), on both generated pages (
changelog.mdby date,changelog-by-channel.md).Provisional date. The entries and their releases line are dated 2026-11-02, ahead of the release. When the release reaches production on another day, set that day in igl-gotv-v2
scripts/csds-changelog/changes.yaml(the eight entries and thereleases:line), re-render both pages withuv run scripts/csds-changelog/render.py <this checkout>, and push to this branch before merging. A production lock in igl-plant holds the docs deploy until then: https://github.com/pureskillgg/igl-plant/pull/146.What the entries say, written for a data subscriber:
player_sound.sourceandplayer_id: about 0.7% of rows re-attributed (a stale weapon at a reused entity index); counts unchanged.world_object: thecleanuprows of entities replaced at a reused index, about 2,500 more rows a round on the matches affected.world_item_vector: no round-0 row for a gun seen on the ground a tick before its owner resolved.player_command,player_subtick_input,player_inputs: the delta commands before a player's first full command, a few more round-1 rows on some matches.bomb_action: no abort-plant without a plant.molotov_fire: rarely, an inferno's not-burning rows a little earlier.player_personal.steam_id,name,player_name: the rare wrong-slot misread fixed; names otherwise unchanged.Measured on the 50-demo regression corpus, 100 random production demos and the 11 failure examples (the record: igl-gotv-v2
docs/actions_complete/rushb_demoinfocs_v6.md); the values were decided on 2026-10-23.The two changelog pages are generated. One hand-edited line:
spec.md'sis_truncatedparagraph now matches the delivery change (Copilot's review point).🤖 Generated with Claude Code