A ray tracing library and application framework.
Rayla provides types and routines for sythesizing images of 3D scenes via the ray tracing algorithm. It serves mainly as an educational project; the algorithms, architecture, and techniques used should be assumed neither optimal nor idiomatic.
- The Ray Tracer Challenge by Jamis Buck
- The Ray Tracing in One Weekend series by Shirley, Trevor D Black, and Steve Hollasch
- Real-Time Rendering by Tomas Akenine-Möller, Eric Haines, Naty Hoffman, Angelo Pesce, Michał Iwanicki, and Sébastien Hillaire