Universal Image Packer is an open source desktop tool for texture channel extraction and packing.
You can use it to extract RGBA channels or create engine ready packed textures from grayscale maps.
Built for 3D artists working with real time pipelines.
- Extract individual colour channels from any RGBA image
- Pack multiple grayscale maps into a single texture
- Reduces texture count and memory use
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Inputs:
Output layout:
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- You do not need to load all possible inputs to build a map.
- All input images must share the same resolution.
- Currently built for windows only (.exe).


