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Universal Image Packer (UIP)

Universal Image Packer is an open source desktop tool for texture channel extraction and packing.
You can use it to extract RGBA channels or create engine ready packed textures from grayscale maps.

Built for 3D artists working with real time pipelines.

Features

  • Extract individual colour channels from any RGBA image
  • Pack multiple grayscale maps into a single texture
  • Reduces texture count and memory use

Unity Map Packer

Inputs:

  • Metalness
  • Ambient Occlusion
  • Detail
  • Smoothness

Output layout:

Channel Map
Red Metalness
Green Ambient Occlusion
Blue Detail
Alpha Smoothness

Invert Smoothness:

  • Inverts black and white values of the map.
  • This lets you use roughness maps not created for Unity.

AORM Map Packer

Inputs:

  • Ambient Occlusion
  • Roughness
  • Metalness

Output layout:

Channel Map
Red Ambient Occlusion
Green Roughness
Blue Metalness

Channel Extractor

  • Open an image
  • Export individual channels
    • Red
    • Green
    • Blue
    • Alpha

Notes

  • You do not need to load all possible inputs to build a map.
  • All input images must share the same resolution.
  • Currently built for windows only (.exe).

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A universal open-source solution to colour channel extraction and image-texture packing for various softwares.

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