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rhughes42/README.md

Ryan Hughes

Applied AI Systems · Computational Geometry & Engineering · Robotics

I engineer systems where mathematics meets production. From graph theory and computational geometry to deployed AI platforms and robotics infrastructure, I focus on turning complex ideas into working, scalable systems that operate in the real world.


Connect

LinkedIn | Website


What I Work On

  • Agentic AI systems & RAG architectures
  • Fullstack AI platforms (React / Next.js / Node / Python / .NET)
  • Applied ML (PyTorch, embeddings, semantic systems)
  • High-performance C++ / computational geometry
  • Robotics & digital manufacturing systems
  • Quantitative research infrastructure (QuantConnect / LEAN)
  • Cloud-native distributed systems

Selected Focus Areas

Applied AI in Production

Building secure, scalable AI systems that move beyond prototypes into real operational workflows.

Computational Design & Geometry

Algorithm development, discrete math, graph theory, optimization, and CAD/CAM integration.

Robotics & Automation

Industrial robotic control systems, manufacturing simulations, and digital-physical integration.


What I Do (In More Detail)

Agentic & Applied AI Systems

  • Multi-agent orchestration frameworks (LangChain/LangGraph & custom systems)
  • Retrieval-Augmented Generation (RAG) with hybrid vector + symbolic retrieval
  • Embedding pipelines, semantic indexing & memory architectures
  • Evaluation frameworks, monitoring & production deployment
  • Deep learning systems (PyTorch, PyTorch3D)

Fullstack AI Platform Architecture

Frontend Engineering

  • React & Next.js (SSR/ISR, edge rendering, streaming)
  • TypeScript-first architectures
  • React Three Fiber (R3F) for real-time 3D interfaces
  • TailwindCSS-based scalable design systems
  • Secure authentication flows & role-based interfaces
  • Real-time UI systems & data visualization

Backend Engineering

  • Node.js & Python (FastAPI) service architectures
  • .NET / C# high-performance backend systems
  • Asynchronous processing, background jobs & workflow engines
  • Domain-driven architecture & modular system design

API Systems

  • RESTful services with structured validation
  • GraphQL schema design & resolver optimization
  • gRPC for high-performance internal communication
  • API versioning, authentication (JWT/OAuth), access control

Data & Infrastructure

  • PostgreSQL / SQL schema design & performance tuning
  • Supabase (auth, RLS, real-time systems)
  • Firestore document-based architectures
  • Redis (caching, pub/sub, ephemeral state)
  • Vector databases & hybrid retrieval systems
  • Cloud platforms: Vercel, Google Cloud Platform, Scaleway
  • Docker, CI/CD pipelines, containerized & serverless deployments

Computational Engineering & Performance

  • High-performance C++ & C# systems
  • Python research stacks (NumPy, Pandas)
  • Discrete mathematics, graph theory & optimization
  • Geometry kernels & simulation engines
  • Performance-critical system design

Robotics & Digital Manufacturing

  • Six-axis robotic control frameworks
  • Kinematics & parametric toolpath generation
  • CAD/CAM system integration
  • Digital twin simulation systems
  • Design-to-fabrication automation pipelines

Quantitative Finance Infrastructure

  • Python & C++ research pipelines
  • QuantConnect / LEAN algorithmic trading framework
  • Strategy backtesting systems
  • Data ingestion, feature engineering & execution logic

Pinned Loading

  1. graph-technologies/tactile-cs graph-technologies/tactile-cs Public

    A port of Craig Kaplan's Tactile C++ library for isohedral tilings of the plane, with a few additions.

    C#

  2. discrete-differential-geometry-basics discrete-differential-geometry-basics Public

    Comprehensive learning companion for Keenan Crane's Discrete Differential Geometry course with searchable resources, implementations, and interactive materials

    C# 2

  3. legal-eagle legal-eagle Public

    HTML

  4. optitrack-gh optitrack-gh Public

    A Grasshopper plugin for NaturalPoint's NatNet API. Supports real-time motion tracking with OptiTrack camera systems.

    C# 1 2

  5. wfc-gh wfc-gh Public

    WFC for Grasshopper

    C# 2