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CatFrame Logo

modrinthcurseforgegithubcodeberg

A modern rendering & UI framework for Minecraft 1.7.10. Backports the 26.3+ JSON model pipeline and 1.21+ item state decision trees, provides a deferred render pipeline with a per-quad extension API, a custom texture atlas system, a type-safe BlockState property system, a data component framework, a tag system with OreDict interop, and a full component-based UI toolkit.


Modules

Module Key APIs Description
JSON Model System ModelJson, ModelResolver, BakedModelCache Full 1.21.11+ model pipeline: parent inheritance, elements with per-face UV/rotation/cullface, textures with recursive #references, display transforms, blockstate variants & multipart.
ItemState Decision Tree IItemStateProvider, ItemStateNode 1.21.2+ style items/ JSON — runtime decision tree (condition, range_dispatch, select, composite) that resolves a model per-frame from ItemStack properties. Extensible node & tint type registries.
Render Extensions + Uniform Render Pipeline IModelRenderExtension, RenderContext, UniformRenderPipeline, RenderPhase, RenderSubmit Per-quad extension chain — mods register extensions that modify color, brightness, culling, etc. before each quad is written. Thread-safe; exception-isolated. Deferred command pipeline (Extract → Submit → Render). Block world rendering writes inline to vanilla chunk Tessellator; item/GUI paths use scoped command buffers with sorted batch flush.
Atlas Atlas, Sprite, AtlasSource Custom texture atlas with pluggable sources: SingleSource, DirectorySource, FilterSource, PalettedPermutationsSource, UnstitchSource. Automatic texture collection & stitching.
Type-Safe BlockState Property<T>, StateDefinition, BlockState 1.8+ style typed properties (BooleanProperty, IntegerProperty, EnumProperty) with O(1) neighbor jump table. CatStateInheritance for base-class state propagation.
Data Components DataComponentType, DataComponents, DataComponentMap 1.21+ style per-ItemStack data components. Type-safe global registry, per-item defaults, NBT migration, network sync. Built-in: ENCHANTMENT_GLINT, ITEM_MODEL.
Tag System TagLoader, TagKey, OreDict2Tag Modern tag system (JSON-loaded, namespaced). Bidirectional OreDict ↔ Tag conversion for gradual migration.
Recipe System TagRecipeManager, ShapedTagRecipe, ShapelessTagRecipe Tag-aware shaped/shapeless crafting & smelting recipes. Recipe removal API (by output, by predicate).
UI Toolkit Screen, Layout, components Component-based GUI framework: Screen base class with focus navigation & event dispatch; layouts (Grid, Linear, Frame, HeaderFooter); widgets (buttons, edit boxes, scroll areas, selection lists, tabs, toasts); overlay system with auto-stacking for both Screen and HUD.
Language LanguageRegister JSON lang file (xx_xx.json) loader — injects into Forge LanguageRegistry with resource-pack override support.
Built-in Resource BuiltinPackDescriptor, BuiltinPackRegister Modern feelings of the registering built-in resource packs.
Search Tree TextSearchTree, SuffixArray Suffix-array / trie-based search tree for item/block lookup.

Installation

repositories {
    maven { url 'https://jitpack.io' }
}

dependencies {
    implementation 'com.github.song682:CatFrame:<version>'
}

Note

Extra extension for more mod compatibility and tools, see CatFrame Compat (GitHub, CodeBerg).

License

Source Code: MIT License.
Assets: Copyright © dfdvdsf 2026, All rights reserved — Third-party character assets (Bluey & Bingo) are excluded from the open-source license and may not be redistributed without permission from their respective rights holders. Binary Jars: Redistribution License
These assets are not affiliated with a Ludo Studio Production and Mojang Studio.

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