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You can interactively talk to citizens in your minecolonies just as if they were alive!

Setup Guide

  1. Install all dependencies (Minecolonies, Voicechat and Gemini Live Lib)
  2. Head to the Google AI Studio and create an API key by pressing the blue button:

blue Create API button 3. Copy the token

  1. Either the config file via text editor in config/mc_talking-common.toml or via the in-game GUI. Set the token and your desired speaking language:
#This key is used to authenticate with the Gemini API. You can get one at https://aistudio.google.com/apikey
gemini_key = "Put your API key here"

McTalking is designed to work with a Gemini API key from Google AI Studio without requiring billing. The default models have Gemini Developer API free-tier access, and the default foreground/background concurrency is intentionally conservative. Google can change model-specific rate limits over time, so check your project's current limits in AI Studio if you encounter 429/quota messages; paying is optional and only increases available capacity.

Usage

Craft a Citizen Communication Device using a Book and Quill and a Redstone Torch (I would really appreciate it if someone could create a better texture for it): Crafting Recipe Then left-click on a citizen you want to talk to and something similar to this will show: Citizen that can be talked to

Now the citizen will complain if they are unhappy or missing some resources, just talk right away!

Can I include this in my modpack?

Yup

Addon API

Talking Colonists 2.0.0 introduces addon API generation 2 as a breaking, first-class integration baseline. Addons can register AI tools and prompt context/providers, consume normalized citizen snapshots, inspect typed conversation eligibility/start results, observe conversation lifecycle, work with citizen memories, modify pregenerated prompt constraints, hold renewable activity leases, and run ordinary or controlled meeting/council conversations through me.sshcrack.mc_talking.api. The supported sources are compiled separately from implementation code and published as the developer-only me.sshcrack:mc_talking-api artifact on the public sshcrack Maven. Addon projects can resolve it from https://maven.sshcrack.me/releases as a compile/IDE dependency while requiring the normal Talking Colonists mod at runtime. Players install only the normal Talking Colonists mod; the API artifact is not a second mod. See docs/addon-api.md for coordinates, setup, and the supported API contract. Addon developers upgrading existing integrations should use the general addon migration guide.

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