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EMI for Create

Better integration between EMI and Create — plus a few extras.

CurseForge

About

EMI for Create improves the compatibility between EMI and Create, and adds new features on top of the two mods so they work as one coherent tool instead of two side-by-side ones.

Client-side only. The mod does nothing on the server - install it on your client, and it will work on any world or server running Create and EMI.

Features

Stock Keeper

EMI recipe tree category - see what your network already stocks

A category at the top of Create's Stock Keeper lists the stocked items your active EMI recipe tree still needs. What you already have is filtered out.

Items queued in the order basket count as owned, so the tree updates as you compose your order.

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Stock counts in item tooltips - know what your network holds, anywhere

Bind a stock network with the target button in the Stock Keeper's request screen. While you wear Create's Engineer's Goggles, every item tooltip then tells you how many the network holds. Click again to unbind.

The binding is saved per world or server. When the count cannot be trusted, the line grays out and shows ?.

image

Recipe tree

Expected / raw chance amounts - choose how chanced recipes are counted

On chanced recipes, EMI asks for more than Create's JEI does: it pays for the failures. A button in EMI's bill-of-materials screen switches between the two readings.

  • Expected (default) - what one success costs on average, rounded to whole crafts and marked with a gold ≈.
  • Raw - what the recipes declare, with the expected cost moved to the Total Cost tooltip.
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Requirements

Minecraft 1.21.1
Loader NeoForge 21.1.241 or newer
Create 6.0.10
EMI 1.1.24
Side Client only

Configuration

Options live in config/emicreatecompat-client.toml and are read on the client only.

Option Type Default Description
enabled boolean true Master switch: show the recipe-tree category at the top of Create's Stock Keeper.
treeVisibility ALWAYS / CRAFTING_MODE_ONLY ALWAYS When to show the category: as soon as an EMI recipe tree is active, or only while EMI's recipe-tree (crafting) view is enabled.
countPendingOrder boolean true Count items already queued in the order basket as if they were in your inventory, so the recipe tree updates live as you build your order.
chanceAmounts EXPECTED / RAW EXPECTED How the recipe tree shows amounts for outputs carrying a produce chance: the average cost of one success, or the amounts the recipes declare.
extraCraftThreshold double, 0.0-1.0 0.5 In EXPECTED mode, how much of an extra craft is tolerated before rounding up to one more whole craft. 0.0 always adds one, 0.5 rounds to the nearest, 1.0 never.
alignChancedFavorites boolean true Make the synthetic favorites of a chanced recipe show the same amount as the recipe tree does.
showStockInTooltips boolean true Show how many of an item the bound stock network holds, on every item tooltip, while wearing the Engineer's Goggles.
stockPollIntervalTicks int, 20-200 40 How often, in ticks, to ask the bound network for its contents while a screen is open. Raise it on a busy server; 20 ticks = 1 second.

Building from source

Java 21 is required; the Gradle toolchain enforces it.

./gradlew build       # full build, jar lands in build/libs
./gradlew runClient   # launch a dev client with the mod

Contributing

Issues and pull requests are welcome.

The code is organized by integration boundary, not by technical layer: emi/ and create/ are thin adapters around each third-party API, and they only meet inside a mixin. Mixins hold no business logic. Please keep that structure when adding features - see CLAUDE.md for the full guidelines.

License

Released under the MIT License. See LICENSE.

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