You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Tales of the Tempest (Nintendo DS, 2006, Japan): the Tales block codec is absent, and so is every other compressor — the ARM rewrite of the constant scan, 256 MB run blind, and a cartridge 41% empty that stores its data raw.
Structural documentation of Tales of Vesperia (Xbox 360, 2008, Japan): XGD2, XEX2, the FPS4 container, and the 1995 Tales block codec still running in August 2008 beside Microsoft's XCompress. Analysis only.