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Add raw server message API - #10
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TrackedFlowManager, TrackedReplay and TrackedLiveSession feed every framed server message to one tracker and count them; CaptureHealth reports packets, messages, gaps, evictions and native drops. Position, resource and raw decoding build on it.
Every length-framed server-to-client message, opcode-free: no profile, decoding or decryption. Streaming bounded replay and a single-use live session; TCP gaps and flow evictions are counted in health, not raised, and per-message stream sequences show where bytes are missing.
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Part of #9. This is the raw part, split out as you asked.
Adds
bdo_toolkit.raw:replay_raw,RawReplay,LiveRawSession,RawMessage,RawCaptureHealthandDEFAULT_RAW_EVENT_QUEUE_SIZE(16,384, since raw traffic reaches thousands of messages per second at login)._tracked_capture.py, which the telemetry and combat decoders build on too:TrackedFlowManager,TrackedReplay,TrackedLiveSessionandCaptureHealth(withmessages_observed).tests/test_raw.py: framing across split packets,to_dict, Ethernet padding, attaching in the middle of a stream, the port filter, closing early, a missing file, the live session, the queue default and the public export.pytest -q -W errorandmypy src/bdo_toolkitpass, and CI is green on the fork.