My journey started out of pure curiosity, When I was 12 or 13, after hearing my friends at school talking about making a game, and once I got home and started researching game development, I was hooked. I originally wanted to be an environment artist, but one of my best friends introduced me to programming instead. Today, I specialize in Gameplay Systems, AI Architecture, and Development Tools. I enjoy building systems that help bring game worlds to life, whether through player interactions, AI behaviors, or tools that improve development workflows.