Cocos Playable Ads in Multi-Network(facebook, google, unity, tiktok etc.)
-
Updated
Jun 7, 2024 - TypeScript
Cocos Playable Ads in Multi-Network(facebook, google, unity, tiktok etc.)
Make playable ads with Defold! It's a project with Gulp tasks to bundle the Defold game into a single HTML file.
Playable ads, built better. A TypeScript toolkit with fast development, automated assets, and multi-network delivery.
Examples of some of my playables
An interactive color-matching puzzle built with Replayable. One codebase, five gameplay versions, with optimized playable ad exports for seven ad networks.
Scratch card system for Unity Luna playable ads using shader-based masking and mobile-optimized rendering.
MCP server for Luna (HTML5 playable ads) development with Claude Code. CDP bridge, build intelligence, visual debugging.
Production-ready custom playable ads built with TypeScript
Checks playable ads on every screen shape and against ad network rules before release. macOS and Windows app.
Two playable ads in TypeScript (Three.js + PixiJS): a squad runner and a merge tower defense. One code base builds 3 A/B variants for 8 ad networks (AppLovin, Unity, Google, Meta, TikTok, Mintegral…), end-to-end tested on SDK stubs.
Build Your AI: HTML5 playable ad. Build an AI racer in three taps and race it through a neon city. TypeScript + Three.js, fully procedural.
Timber Rush 3D — playable ad на three.js: настоящее 3D в одном HTML-файле (1 МБ) для 6 рекламных сетей, A/B-варианты, CC0-персонаж, процедурный мир
Squad Rush — 3D playable ad (three.js): отряд стреляет сам, бочки, ворота, выбор оружия, орда и босс-великан; детерминированная симуляция, 3 A/B-варианта, билды под 6 рекламных сетей
Portfolio site: playable ads you can play in the browser
Build Your Dream House: HTML5 playable ad. Sweep the yard, rebuild and paint the house. three.js + pixi.js, every model built in Blender through an AI pipeline.
Snowbound Home — playable ad (HTML5): история + match-3, ИИ-арт, детерминированная симуляция, 9 A/B-вариантов, билды под 6 рекламных сетей
Three.js runtime for visual effects authored in the Sparcoon Editor - precompiled artifacts, one draw call per emitter, no eval.
Hexa Sort playable ad — Unity + Luna Playworks (test assignment)
To associate your repository with the playable-ads topic, visit your repo's landing page and select "manage topics."